![]() ![]() Ian: Well, very very early on when we first decided to do the deal with Games Workshop, and you look at the massive, massive amount of content there is in the Warhammer Fantasy IP, we knew that we ultimately wanted to do all of it, and make a game with all of it in. RPS: My first question is: why do this? Why did you decide to take the two games you've made, smash them together as one huge game, and then release it for free? To find out why this is happening and how the Creative Assembly are going about it, we spoke to Game Director Ian Roxburgh and Lead Designer Jim Whitson. To remedy this, they've come up with the Mortal Empires DLC, a free download that will essentially merge the two games' campaigns together in one huge map, letting players assume command of any of the eight races available in the series so far. But in the eyes of the Creative Assembly, that still isn't big enough. Total War: Warhammer is a big game, and the recently released Total War: Warhammer II is even bigger. ![]()
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